Archive for August, 2009
August 29, 2009
Bad news kicked in about the anticipated Traffic theme of Underworld. Got rejected again. Apple contacted us, saying that nothing that involves trafficking of illegal commodities won’t pass the bar.
Is it the time to make a theme featuring medical use of Underworld commodities? Seems like this works pretty well for other iPhone apps. Prescription only, 100% legitimate business, eh?
Anyway, this doesn’t stop us from improving the game along the roadmap. We are releasing a new version in the next couple of days. Feature preview;
- Push notifications about your sales and new messages;
- The improved map screen: you’ll see not only your current tile but also tiles of other dealers you can reach;
- A couple of other useful improvements suggested by the community: like an option to make the system bar visible in the game;
What happened to the
Well, how about new ranks then? Right. New ranks (=upgrades) will come out together with a big new chunk of gameplay, right from the top of the Open Roadmap based on your votes. Yep, we’ve promised ‘Missions’ some time ago and to bate your curiosity, we’ll squeeze a separate post soon about the stuff we’re cooking right now.
Image credits to GenMed64, via Flickr.